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Immersive Technology to Impact Chronic Pain and Suicide Prevention

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VHA Office of Healthcare Innovation and Learning (OHIL)'s VA Immersive, in conjunction with VA providers at 60 VA facilities, collaborated with Penumbra, Inc. to provide virtual reality (VR) headsets to Veterans to address chronic pain and suicide prevention. This project has two phases. Phase 1, which began in late 2022, involved Veterans utilizing VR headsets with pre-existing mindfulness and relaxation content to improve their physical and mental health. Phase 2, which began in Q1 of fiscal year 2023, consisted of designing, developing, testing and validating new VA-specific content. This virtual, immersive content includes triggering in vivo experiences for Veterans with mental health related diagnoses like post-traumatic stress or phobias. The entirety of Phase 2 was completed in collaboration with VA clinical experts who aided in determining all aspects of the virtual environments to best meet the clinical need for improved access to in vivo exposure therapies. OHIL is working hard to co-develop VA-specific content to ensure Veterans and VA staff members find the content useful, relevant and impactful for Veteran health care.

This innovation is replicating across multiple facilities as its impact continues to be validated. See more replicating innovations.

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Overview

Problem

Veterans often face mental health challenges upon return to civilian life and the impact on their overall well-being is significant. Many veterans suffer from post-traumatic stress disorder (PTSD), depression, anxiety, chronic pain and other related conditions that are difficult to address on an individual level. A lack of treatment can lead to suicidal thou ... See more

Solution

The collaboration between Penumbra, Inc. and VA Immersive bridges that gap between Veterans and access to effective solutions to supplement mental health therapy provision. The innovation gives mental health and non-mental health providers access to a solution to utilize with patients impacted by chronic pain, PTSD, phobias or other diagnoses that may cause ... See more

Results

This pilot is emerging, and results will be updated as data is collected.

Metrics

  • 130+ unique Veterans impacted thus far.
  • 300+ VR sessions completed.

Diffusion tracker

Does not include Clinical Resource Hubs (CRH)

Statuses

AR: John L. McClellan Memorial Veterans' Hospital (Little Rock, Arkansas) CA: Fresno VA Medical Center (Fresno) CA: Jennifer Moreno Department of Veterans Affairs Medical Center (San Diego, California) CA: Jerry L. Pettis Memorial Veterans' Hospital (Loma Linda, California) CA: Martinez VA Medical Center (Martinez) CA: Palo Alto VA Medical Center (Palo Alto, California) CA: Sacramento VA Medical Center (Sacramento) CA: San Francisco VA Medical Center (San Francisco) CA: Tibor Rubin VA Medical Center (Long Beach) FL: James A. Haley Veterans' Hospital (Tampa, Florida) FL: Malcom Randall Department of Veterans Affairs Medical Center (Gainesville) FL: Orlando VA Medical Center (Orlando) HI: Spark M. Matsunaga Department of Veterans Affairs Medical Center (Honolulu) IA: Des Moines VA Medical Center (Des Moines, Iowa) IL: Jesse Brown Department of Veterans Affairs Medical Center (Chicago, Illinois) KS: Robert J. Dole Department of Veterans Affairs Medical and Regional Office Center (Wichita) KY: Franklin R. Sousley Campus (Lexington Leestown) KY: Robley Rex Department of Veterans Affairs Medical Center (Louisville) LA: Overton Brooks Veterans' Administration Medical Center (Shreveport) MA: Edith Nourse Rogers Memorial Veterans' Hospital (Bedford) MI: John D. Dingell Department of Veterans Affairs Medical Center (Detroit) MN: Minneapolis VA Medical Center (Minneapolis, Minnesota) MO: Harry S. Truman Memorial Veterans' Hospital (Columbia, Missouri) MS: Biloxi VA Medical Center (Biloxi) MS: G.V. (Sonny) Montgomery Department of Veterans Affairs Medical Center (Jackson, Mississippi) MT: Fort Harrison VA Medical Center (Fort Harrison) NC: Charles George Department of Veterans Affairs Medical Center (Asheville) NC: Durham VA Medical Center (Durham) NC: W.G. (Bill) Hefner Salisbury Department of Veterans Affairs Medical Center (Salisbury) ND: Fargo VA Medical Center (Fargo) NE: Omaha VA Medical Center (Omaha, Nebraska) NM: Raymond G. Murphy Department of Veterans Affairs Medical Center (Albuquerque) NV: Ioannis A. Lougaris Veterans' Administration Medical Center (Reno) NV: North Las Vegas VA Medical Center (North Las Vegas) NY: Franklin Delano Roosevelt Hospital (Montrose, New York) OH: Cincinnati VA Medical Center (Cincinnati, Ohio) OK: Jack C. Montgomery Department of Veterans Affairs Medical Center (Muskogee, Oklahoma) OR: Portland VA Medical Center (Portland, Oregon) OR: Roseburg VA Medical Center (Roseburg) PA: Erie VA Medical Center (Erie) PA: Lebanon VA Medical Center (Lebanon) PR: San Juan VA Medical Center (San Juan) TN: Johnson City VA Clinic (Johnson City) TN: Lt. Col. Luke Weathers, Jr. VA Medical Center (Memphis) TX: Dallas VA Medical Center (Dallas) TX: Sam Rayburn Memorial Veterans Center (Bonham) UT: George E. Wahlen Department of Veterans Affairs Medical Center (Salt Lake City) VA: Hampton VA Medical Center (Hampton) VA: Richmond VA Medical Center (Richmond, Virginia) WA: Mann-Grandstaff Department of Veterans Affairs Medical Center (Spokane, Washington) WA: Seattle VA Medical Center (Seattle) WI: William S. Middleton Memorial Veterans' Hospital (Madison) WV: Hershel "Woody" Williams VA Medical Center (Huntington, West Virginia) WV: Martinsburg VA Medical Center (Martinsburg) WY: Sheridan VA Medical Center (Sheridan)

There are no in-progress adoptions for this innovation.

There are no unsuccessful adoptions for this innovation.

Implementation

Core Resources

Resource type Resource description
PEOPLE
  • Please reach out to VAImmersive@va.gov.

Optional Resources

Resource type Resource description
TOOLS
  • Penumbra Health’s REAL x-Series VR Headset.
  • National Reminder Dialogue Template to track patient outcomes.

Contact

Comment

Comments and replies are disabled for retired innovations and non-VA users.

Email

Email with questions about this innovation.

About

Origin story

Veterans often face mental health challenges upon returning to civilian life and the impact on their overall well-being can be significant. Many Veterans suffer from post-traumatic stress disorder (PTSD), phobias, depression, anxiety, chronic pain and other related conditions that are difficult to address on an individual level. A lack of treatment, inadequa ... Veterans often face mental health challenges upon returning to civilian life and the impact on their overall well-being can be significant. Many Veterans suffer from post-traumatic stress disorder (PTSD), phobias, depression, anxiety, chronic pain and other related conditions that are difficult to address on an individual level. A lack of treatment, inadequately addressing these symptoms, can lead to suicidal thoughts and actions. While the number of Veterans in need of mental health support continues to rise, immersive technology provides a unique mode of extending the footprint of the medical centers. By offering interventions for both on-site and at-home use, both mental health and non-mental health providers offer versatilely through immersive technology therapies. The VA and VA Immersive, through support from the Office of Mental Health and Suicide Prevention, sought to develop and implement a solution that allows for many disciplines to engage with Veterans to impact their mental health. Additionally, VA co-developed virtual environments to make it easier to access in vivo exposure to aid mental health providers’ treatment.