Virtual Reality for Management of Pain and Mood in the CLC
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This evidence-based innovation focuses on the use VR headsets as a non-pharmacological modality to improve pain and mood. It works by immersing the Veteran in an patient centered and enjoyable experience designed to create a state of relaxation. While there are exclusion criteria for use, this modality is safe and has low chance of causing side effects.
October 2019, Ioannis A. Lougaris Veterans' Administration Medical Center (Reno)
Awards and Recognition:
Local Facility Shark Tank Winner, Northern Nevada Nurse of Achievement Award , FedHealth IT Award, iNET Spread Investee
Recreation and Creative Arts Therapy, XR Network
Veteran Immersed in VR Experience in Hospital Bed
Does not include Clinical Resource Hubs (CRH)
- Extended care and rehabilitation
- Nursing services
- Recreation and creative arts therapy
Email firstname.lastname@example.org with questions about this innovation.
Megan Rumzie, DNP, RN, CNL, HNB-BC
Virtual Reality Clinical Leader
Joanne Farris, CTRS
Lead Recreation Therapist
Shauna Cheney, RN
Complementary and Integrative Nurse
Comments and replies are disabled for retired innovations and non-VA users.